P2P ain’t just for File Sharing .. Are you listening, HR1319?
May 18th, 2009
I’m sure there are some of you out there who use a file-sharing program such as LimeWire or BitTorrent for nefarious, illicit file-swapping purposes. Come on, fess up.
As you may know, these applications employ peer-to-peer, or P2P, technology to enable quick and easy data transfer between you and other users.
But just because the P2P protocol empowers you and millions of other folks to trade copyrighted content such as movies and music, you should know - if you don’t already - that P2P data transfer technology operates as far more than simple, illegal file-sharing.
For instance, if you play a MMORPG like World of Warcraft, you’re benefiting from P2P all the time. WoW applies the game’s latest patch quietly beneath the surface as you play, employing P2P to ensure that the game is updated as quickly as possible without inconveniencing you.
I’m guessing that you’re really glad you don’t need to stop playing and logout in order to patch the game.
What I’m getting at is that illegal file sharing is now drawing the attention of government bigwigs, who are drafting a new bill called HR1319 - The Informed P2P User Act. This potential law has good intentions: It’s meant to protect you, the user, from jerks who try to access your private files and use your computer’s resources and bandwidth without your knowing. This kind of stuff, unfortunately, happens frequently with files-sharing apps.
But as it’s currently written, HR1319 poses a potential threat to nearly all of your online interactivity. The bill’s broad language equates P2P with file sharing as if they were one and the same. And as you and I know, P2P is only a protocol, not a file-sharing program.
What does this mean for you? Well, if this bill becomes law, you will be inundated with more pop-up dialog boxes than Windows Vista ever dreamed of. It’s possible that you’ll be forced to be informed every time you receive any kind of information sent to you from the Internet - and you’ll need to click the OK button each dang time. This would be a nightmare when browsing the web, can you imagine?
And if that doesn’t sound bad enough, listen up, WoW players: While you’re playing, every time the game tries to patch itself, a dialog box will pop up asking you for permission. Imagine you’re questing with a party, in a boss battle and about to deliver the killing blow, when suddenly a dialog box pops up and bumps you out of the game:
“World of Warcraft wants to deliver data to your computer, do you approve? Click OK to continue.” Meantime the boss slaughtered you and now you’re frickin’ dead, wandering the land in search of your frickin’ body. And imagine that this happens All. The. Time.
A good example of a legitimate use of P2P exists here at PlayWhat. We utilize Solid State Networks‘ ION to accelerate our (legitimate) downloads, one file at a time, in a private P2P network. We love the advantages ION’s peer-to-peer technology offers our users - it’s completely safe, simple to install, and makes our downloads incredibly fast.
HR1319 has potential, you see, but it needs to be rewritten, rewritten and rewritten until the differences between file sharing and P2P are made perfectly clear. For everyone’s sake, only then should it be allowed to pass.




















